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View Full Version : Mudbox 211 service pack 1 released


Wayne
05-17-2010, 09:36 PM
Service pack 1 download link (http://www.autodesk.com/mudbox-2011-sp1)

Fixed in this service pack:

General fixes

* Edge Bleed option in Preferences > Paint now controls the edge bleed distance for map extraction
* Error using Eyedropper to pick color on mesh with no UVs. Mudbox now creates UVs automatically.
* Incorrect GPU RAM detection causing warnings to pop up. See Environment variables for updated information.
* Brush resize down/up hotkeys not working on values larger than 100
* Flatten to UV space using mesh with no UVs causes crash
* Shift hotkey not working for temporary weight painting smooth
* Painting using stencil crashes if stencil is 24bit/pixel .tga
* Dry brush with stencil on not working correctly
* Stencil image display: Full color now displays only when the Projection brush is active, black and white when other tools are selected.
* Luminosity of the stencil affects opacity of the stencil display when Projection brush is selected
* Flood function operates on all objects instead of active or selected objects
* Depending on the shadow Depth Map Resolution and the size of the movie, shadows do not render correctly in turntable movies

FBX fixes

* Instances cause import error
* Camera FOV and camera names from 3ds Max not importing correctly
* Crash on Mac OS X when importing malformed skeletons from 3ds Max
* Textures display incorrectly in imported files with different paint layer sizes

Posing fixes

* You can now delete skeletons from the Object List. Right-click and select Delete Object.
* Weight painting on multiple objects is now possible
* Weights not propagating properly on subdivision
* Shadows and ambient occlusion display does not update when posing
* Various interaction issues when selecting and posing joints
* Imported n-sided or triangle meshes with bones cannot be posed when subdivided

A_Mc
05-18-2010, 01:22 AM
Thanks for the heads up Wayne