Wayne
07-26-2010, 12:16 PM
http://www.dashdotslash.net/temp/blue4/Blue-guy-final-sm.jpg
High Res Version (http://www.dashdotslash.net/temp/blue4/Blue-guy-final.jpg)
Due to the deadline being changed the model for this years mudbox masterclass for auodesk (pre recorded so i dont get to go..again) it was unfinished....so here is the final finished version. Rendered using Vray in 3dmax.
He started life as 'The Spiker Mk5' (some of you may remember mk 2 and mk3 from mud 2009) but it soon became apparent that the design had serious flaws that would make animation a pain in the backside. So I changed hi and fair bit and he became 'Blue #3'.
Enjoy
[EDIT I should've mentioned this is a normal mapped res game model ......although not a real time shader obviously[/EDIT]
Wayne...
High Res Version (http://www.dashdotslash.net/temp/blue4/Blue-guy-final.jpg)
Due to the deadline being changed the model for this years mudbox masterclass for auodesk (pre recorded so i dont get to go..again) it was unfinished....so here is the final finished version. Rendered using Vray in 3dmax.
He started life as 'The Spiker Mk5' (some of you may remember mk 2 and mk3 from mud 2009) but it soon became apparent that the design had serious flaws that would make animation a pain in the backside. So I changed hi and fair bit and he became 'Blue #3'.
Enjoy
[EDIT I should've mentioned this is a normal mapped res game model ......although not a real time shader obviously[/EDIT]
Wayne...