View Full Version : Mr. Ugly
spybg
03-09-2009, 01:15 AM
on that I was working latelay but I didn't have time to post WIP wanted to finish him :) on time and then to post him here ;)
I think I can doo little bit more for the texture but i'll see what i will do that's for him for now ;) enjoy
I saw the artworks the 4 photos on the...main gallery of the forum and tryed to make something like that maby it woun't be puted there but :) something simuler to the others ;)
http://img21.imageshack.us/img21/4334/001rmb.jpg
http://img27.imageshack.us/img27/8602/003tbe.jpg
http://img21.imageshack.us/img21/1649/002lol.jpg
Hulahuga
03-09-2009, 11:51 AM
Looks good, though you should add some detail to the legs :P
spybg
03-09-2009, 12:11 PM
yes I agree with you but I'll add texture detail there and I have an idea what to add ;)
Hulahuga
03-09-2009, 01:32 PM
Aight, looking forward to the update :).
spybg
03-09-2009, 11:38 PM
http://fc45.deviantart.com/fs45/f/2009/068/2/8/Mutant_by_spybg.jpg
http://img25.imageshack.us/img25/5853/002jew.jpg
http://img25.imageshack.us/img25/4402/003fao.jpg
Final version of the Mutant ;)
Hulahuga
03-10-2009, 10:11 AM
Cool, are you going to try and make a low poly too?
spybg
03-10-2009, 11:50 AM
Cool, are you going to try and make a low poly too?
YEs I'm making one right now
i'll try to render the diffuse texture using the mental ray SSS Skin modifier for the skin to get a good low poly model with that kind of skin effect :)
i'll post it as soon as possible ;)
Hulahuga
03-10-2009, 12:29 PM
Aight, cool. Please post a polycount too. :)
spybg
03-10-2009, 11:33 PM
Aight, cool. Please post a polycount too. :)
afcourse my frined
here they are
the low poly and the wire frame ;)
enjoy
http://img27.imageshack.us/img27/9683/uglylp.jpg
http://img23.imageshack.us/img23/4190/uglylpw.jpg
http://img21.imageshack.us/img21/5135/uglyback.jpg
http://img16.imageshack.us/img16/5033/uglybackw.jpg
spybg
03-10-2009, 11:34 PM
o and one more ;)
Oscar
03-10-2009, 11:44 PM
nice one:) creepy but nice :) i think U should work on the arm-spike connection...it looks a bit unnatural IMO. keep it up :)
spybg
03-11-2009, 01:33 AM
nice one:) creepy but nice :) i think U should work on the arm-spike connection...it looks a bit unnatural IMO. keep it up :)
Dude :) he's a " FUCKIN mutant :D do you know any :D? well I know one my brother but never mind
I'll keep it up don't worry ;)
Hulahuga
03-11-2009, 09:02 AM
:P, The texture on the back lost its detailing on the lowpoly, look over the uvs.
Also, did you see my question over at my thread?
spybg
03-11-2009, 09:18 AM
:P, The texture on the back lost its detailing on the lowpoly, look over the uvs.
Also, did you see my question over at my thread?
about the poly count? 1890 polygons ;)
it's visible on the left top view of the pictures
by :D
Hulahuga
03-11-2009, 09:36 AM
:P, The texture on the back lost its detailing on the lowpoly, look over the uvs.
Also, did you see my question over at my thread?
about the poly count? 1890 polygons ;)
it's visible on the left top view of the pictures
by :D
No not that, what I said my thread. (the space marine WIP). :P
The enemy thingy
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