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iwkya
03-09-2009, 02:16 AM
Hey,

Im new here so i been browsing some of the work on here, have to say its amazing. I just have a few questions thats will be very quick to answer for you guys.

What do most people render in?

Do most of you model the inital model in max/maya/xsi or can you start something in MB?

In for example the alien standing up looking to the left, is this modeled symetrical then rigged and posed or did you sculpt it this way.?

Thanks guys

spybg
03-09-2009, 10:57 AM
you can make you're mesh pose it with symmetry and mudbox have the option to sculpt meshes who have indentical bouth sides,or simply you can sculpt on the one hand and to recive the same detail in the other hand no matter it's pointing another way

I do my Modeling in MAX,then I export to mudbox/zbrush and then I render my normal maps and then I bring those maps to max and there I render
it's up to you where you want to render
maya,max,xsi...