dude5487
03-11-2009, 02:29 AM
Hi all! This is my first post and I am very happy to have found this place.
I am working on a Concrete Barrier to understand the work flow from Maya to Mudbox and back to Maya again, and possible photoshop tweaks as well. I want this to be a game asset so at the end it will be as low poly as it can be while retaining detail and normal maps etc.
Right now I have the high poly prepared to take into Mudbox.
I look forward to all comments and suggestions!
Render below...
I am working on a Concrete Barrier to understand the work flow from Maya to Mudbox and back to Maya again, and possible photoshop tweaks as well. I want this to be a game asset so at the end it will be as low poly as it can be while retaining detail and normal maps etc.
Right now I have the high poly prepared to take into Mudbox.
I look forward to all comments and suggestions!
Render below...