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dude5487
03-11-2009, 02:29 AM
Hi all! This is my first post and I am very happy to have found this place.

I am working on a Concrete Barrier to understand the work flow from Maya to Mudbox and back to Maya again, and possible photoshop tweaks as well. I want this to be a game asset so at the end it will be as low poly as it can be while retaining detail and normal maps etc.

Right now I have the high poly prepared to take into Mudbox.

I look forward to all comments and suggestions!

Render below...

idtdi
03-11-2009, 03:51 AM
;)

Hulahuga
03-11-2009, 09:11 AM
which game? ;)
What style have you planned on? Withered and torn, new or what? :)

dude5487
04-18-2009, 08:07 PM
Sorry all! I just wanted to let you know I am still planning on getting this finished but with my internship and freelance work I have been very busy. When it dies down I will get back to it.

I am going for a worn edge looks. I want it to look really dirty with some graffhiti on some spots and some chunks missing.

Cant wait to 3d paint with this :).

Hulahuga
04-19-2009, 05:25 PM
Yeah. Get us some updates when you got time :)