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View Full Version : Import object turn up as transparent or black


gaganjain
03-18-2009, 12:02 PM
When importing object with duplicate setting from maya it turn out to me transparent or black when show both side is on...
Here is screenshot
i am on sp2
http://img2.pict.com/5f/d1/f1/8623109397a4ae9cce9dea4fbb/tnreG/800/inv.jpg
http://img2.pict.com/5b/20/10/dfbab8eea29cbaf7d90c69ee3d/B7gAK/800/back.jpg
I don't think it is graphic card driver issue as it used happen before sp2 and older driver too

Darkghosty
03-18-2009, 01:21 PM
did you check the normals in maya to make sure they are facing the correct direction?

gaganjain
03-18-2009, 03:10 PM
did you check the normals in maya to make sure they are facing the correct direction?

Thanks lack of my knowledge

Darkghosty
03-18-2009, 04:32 PM
Also in taking another look you might want to make sure all your verts have been welded and smoothing groups have been applied. I don't know if you've subdivided that model in mudbox yet, but above the brow in the center of the head almost looks like there is a seam there or two different smoothing groups.

gaganjain
03-18-2009, 05:48 PM
Also in taking another look you might want to make sure all your verts have been welded and smoothing groups have been applied. I don't know if you've subdivided that model in mudbox yet, but above the brow in the center of the head almost looks like there is a seam there or two different smoothing groups.

It is subdivided in mudbox it look like seam but there is not seam there.... ;D

Darkghosty
03-18-2009, 07:52 PM
No problem, just checking :)