PDA

View Full Version : High Priest Concept Sculpt


soulburn3d
02-03-2009, 09:44 PM
Posting some older work until I have some time to do new stuff.

http://www.neilblevins.com/artgallery/media/high_priest.jpg

This is a rough concept sculpt made in Mudbox 2.

A little history on the character. This guy comes from a highly religious race of beings. The best and brightest become priests, their eventual objective is to be chosen as a high priest. As well as receiving vast political power, the high priests also receive bionic enhancements, including a new synthetic brain that's implanted in the top of the head to work alongside their organic brain. This brain contains the memories and experiences of all the previous high priests of the order. High priests upload this information on a weekly basis as part of a complex ritual to a centralized computer, so that their experience is not lost should they go missing or should the implanted brain get damaged.

Made a simple base mesh in max, sculpted all the detail in mudbox 2 (the final mesh is 32 million tris), then back to max to be rendered in Brazil 2.0. Wanted to get that "real clay" look, I'm pretty happy with the results.

Here's a few different views of the model.

http://www.neilblevins.com/artgallery/media/high_priest_smooth.jpg

Click here (http://www.neilblevins.com/artgallery/media/high_priest.mov) to see a turntable (approx 8 meg).

- Neil

Ktaylor
02-06-2009, 05:09 AM
Interesting design, I like the textural feel it has same with the ray creature.

soulburn3d
02-09-2009, 04:07 PM
Interesting design, I like the textural feel it has same with the ray creature.


Thanks Ktaylor, I was trying to get that feel of real clay, I'm pretty happy with the result.

- Neil