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quyeno
05-05-2009, 08:48 PM
Hi guys,

I'm importing a low poly obj into mudbox to Normal Map to, in Max i have smoothing groups and when i export i use the Mudbox preset in the obj export tool. But when I import into Mudbox, the smoothing groups are lost, Mudbox seems to smooth the low poly object. Is it possible to fix this?

thanks
Quyeno

lsonic
05-26-2009, 07:02 PM
Hi guys,

I'm importing a low poly obj into mudbox to Normal Map to, in Max i have smoothing groups and when i export i use the Mudbox preset in the obj export tool. But when I import into Mudbox, the smoothing groups are lost, Mudbox seems to smooth the low poly object. Is it possible to fix this?

thanks
Quyeno


Hi!

I have the same problem! Find any solution?

thanks

lsonic
05-26-2009, 08:49 PM
Hi!

I have the same problem! Find any solution?

thanks


Hi,

As I read, it's not recommded to use smoothing groups if you want to bake normal maps. The simply way to solve this to find the edge loops between two smoothing group and charmfer it. It probably more polygons but it looks perfect.

bye