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Lie
05-13-2009, 08:26 PM
When I render my model with displacement map the place where I open my UV map appears with a scratch! I tried to use diferent values for it but nothing is working.
Someone have any ideia of how I can fix it?
and I'm using 3D max.

http://img244.imageshack.us/img244/7629/orcmodel.th.jpg (http://img244.imageshack.us/my.php?image=orcmodel.jpg)

Wayne
05-13-2009, 08:40 PM
Do you have the texture blur set to 0.01? Thats a cause of lots of seam type issues in max.


Wayne...

Lie
05-13-2009, 09:33 PM
I tried to change the values but the problem continuos!
I have another model in that I used the displacement map and it work perfectly, but this model is smaller than this one that is having problem.
could this be the problem? the model is too big and because of this the displacement don´t work right?