Tricky_Rich
05-17-2009, 01:07 AM
Hi,
I was wondering if someone could explain to me the uses of the orthographic and perpective viewpoints in mudbox.
I've played around briefly with sculpting in both zbrush and mudbox and I've transferred meshes from one to the other to see what they looked like and could not believe the difference. (Zbrush's default viewpoint being orthographic and mudbox's being perspective.)
Am I right in thinking that orthographic view would be used more for illustrative work and perspective view for 3D asset creation, such as game and film characters?
I'm new to all this, so a jargon free explanation would be appreciated.
I was wondering if someone could explain to me the uses of the orthographic and perpective viewpoints in mudbox.
I've played around briefly with sculpting in both zbrush and mudbox and I've transferred meshes from one to the other to see what they looked like and could not believe the difference. (Zbrush's default viewpoint being orthographic and mudbox's being perspective.)
Am I right in thinking that orthographic view would be used more for illustrative work and perspective view for 3D asset creation, such as game and film characters?
I'm new to all this, so a jargon free explanation would be appreciated.