View Full Version : Speed Sculps Warq&Laien
aliengin
06-22-2009, 10:34 PM
Heya everyone
those speed sculpts are manipulation of Mudbox starter head model
done in spare time at work rendered in Maya Metal ray
Hope u like it :rolleyes:
http://img134.imageshack.us/img134/9400/warqrender.th.jpg (http://img134.imageshack.us/i/warqrender.jpg/)
aliengin
06-22-2009, 10:35 PM
http://img221.imageshack.us/img221/3267/warqmudboxpersp.th.jpg (http://img221.imageshack.us/i/warqmudboxpersp.jpg/)http://img151.imageshack.us/img151/463/warqmudboxfront.th.jpg (http://img151.imageshack.us/i/warqmudboxfront.jpg/)http://img151.imageshack.us/img151/6168/warqmudboxside.th.jpg (http://img151.imageshack.us/i/warqmudboxside.jpg/)
aliengin
06-22-2009, 10:38 PM
http://img269.imageshack.us/img269/4478/laienrender.th.jpg (http://img269.imageshack.us/i/laienrender.jpg/)
aliengin
06-22-2009, 11:01 PM
http://img151.imageshack.us/img151/488/laienmudboxfront.jpg (http://img151.imageshack.us/i/laienmudboxfront.jpg/)
http://img142.imageshack.us/img142/9798/laienmudboxside.jpg (http://img142.imageshack.us/i/laienmudboxside.jpg/)
http://img196.imageshack.us/img196/772/laienmudboxpersp.jpg (http://img196.imageshack.us/i/laienmudboxpersp.jpg/)
interesting shapes...
try to paint a gloss and a spec map...
for the base you could bring the diffusemap to photoshop and desaturate it and play with the levels...
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