montypython
07-28-2009, 10:02 PM
Hi,
So this is a WIP that I have been practicing on (it's only my fourth or so sculpture ever). It clearly can use some improvement and I appreciate any suggestions that people can give me.
It was originally supposed to be a man, but my reference photo was of an angry kid, the eyes look satanic, and the nose ended up orc-ish, so it became an angry man-child-demon-orc.
I have not yet added texturing (I am still not too skilled in their usage and need to create my own stencils, etc), nor have I done anything with the colors, so I am looking mostly for suggestions regarding the anatomy and facial composition.
I did manage to model the half-decent mouth straight in Mudbox (I am unlearned in the usage of any other modeling program- something that I should probably remedy) and the eyes are simply lit-spheres that I put in with a contrasting color (Day-Glo Orange seems to contrast with everything).
Yeah, so that's a long-winded way of saying, "Here's something, please speak to me about it."
Thanks for the feedback!
So this is a WIP that I have been practicing on (it's only my fourth or so sculpture ever). It clearly can use some improvement and I appreciate any suggestions that people can give me.
It was originally supposed to be a man, but my reference photo was of an angry kid, the eyes look satanic, and the nose ended up orc-ish, so it became an angry man-child-demon-orc.
I have not yet added texturing (I am still not too skilled in their usage and need to create my own stencils, etc), nor have I done anything with the colors, so I am looking mostly for suggestions regarding the anatomy and facial composition.
I did manage to model the half-decent mouth straight in Mudbox (I am unlearned in the usage of any other modeling program- something that I should probably remedy) and the eyes are simply lit-spheres that I put in with a contrasting color (Day-Glo Orange seems to contrast with everything).
Yeah, so that's a long-winded way of saying, "Here's something, please speak to me about it."
Thanks for the feedback!