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podstyle
09-26-2009, 04:08 PM
Hey there!

After trying around a lot on spheres and cubes I finally started my first character-head. I watched a lot of video tutorials (especially by Wayne Robson, which led me to this board) and read a lot about Mudbox and modelling in general.

It is not finished yet and I didn't put too much time in designing the character because I'am working basically on it to develop my own workflow, which is best for me and try to improve my speed, because I'am very slow (this stage took me 4-5 hours, mainly because I tried out a lot).

The reason for posting this here is a question for the further work: If you get to a point in sculpting, where you are satisfied with the forms but feel there is not enough detail, what are you doing? Yeah, I know: add some more detail ;). But the point is: I don't want him to look old and so I don't want to add too much wrinkles and stuff, which makes him looking more like grandpa than a warrior. So before adding the skin detail with stamps and so on I would like to give him some more. Is splitting the main forms to some smaller parts a common way to achieve this?

And please give me some critic on the design/sculpt, so maybe I can learn something of it ;). There are still some areas I'am not totally satisfied with, like the ears or the nose – I will spend some more time on them.

Thank you for your help/tips!

podstyle
09-30-2009, 06:09 PM
Hey there,

I gave him some more detail and changed some areas like the ears ... I think it is now in a stage where I can add wrinkles and some skin detail ... maybe I will look for some fish-scale-alphas to make him look more like something from underwater ...

These are some screenshots out of Mudbox ...

Hulahuga
09-30-2009, 07:00 PM
As long as you detail without incorporating to many elements of old people I don't think you'll have bad results.
I've had some troubles with layers so I usually try to make another save and try to do some out of the box stuff on that one.

Justinoman
10-28-2009, 12:54 AM
Be careful with the details, I enjoy the puffy skin look of the original. I would say he just needs some finer wrinkles in some spots, and more refined creases between skin bulges. But that's my opinion. So far the design is interesting.

Shawry
10-28-2009, 01:40 PM
he's looking pretty kool, maybe add some Scars since he's a seasoned Warrior.. no real warriors have clean and pretty skin lol.