seon
03-02-2009, 10:29 PM
Hey guys,
I'm trying to get my sculpts from zbrush to mudbox, I followed, Wayne's ZB to MB tutorial (http://www.dashdotslash.net/Mudbox2k9/zb2mud/zb2mud.htm). I did a test using the MB head base mesh, sent it to ZB sculpted, exported obj and displacement map (following Waynes directions) and it worked. However I'm having trouble with another mesh. I'm not sure what the issue is. All the details are being blow up and washed out, if I lower the opacity on the layer all the detail is lost. I went through the same exact process as I did with the MB base mesh with this mesh, and it's just not working. Please take a look and let me know if anyone knows what I'm doing wrong. Thanks guys
Seon
I'm trying to get my sculpts from zbrush to mudbox, I followed, Wayne's ZB to MB tutorial (http://www.dashdotslash.net/Mudbox2k9/zb2mud/zb2mud.htm). I did a test using the MB head base mesh, sent it to ZB sculpted, exported obj and displacement map (following Waynes directions) and it worked. However I'm having trouble with another mesh. I'm not sure what the issue is. All the details are being blow up and washed out, if I lower the opacity on the layer all the detail is lost. I went through the same exact process as I did with the MB base mesh with this mesh, and it's just not working. Please take a look and let me know if anyone knows what I'm doing wrong. Thanks guys
Seon